
Quest Ideas
Fifty starting points for adventures — a roll table of hooks covering investigations, heists, hauntings, sieges, planar incursions, and everything between. Spin them into one-shots or seed an ongoing campaign.
Use these as one-line briefs for sessions or campaign arcs. Roll a d50 (or pick at will), then layer in the local flavor — faction rivalries, cosmology, deities, the bestiary at hand — until the seed becomes the scenario.
- 01
Artifact Assembly
Collect components to build an artifact.
- 02
Assassination Job
Assassinate a person protected by the law.
- 03
Avenge Innocent
Avenge an innocent who was victimized.
- 04
Blackmailer
Deal with an anonymous blackmailer.
- 05
Bond Party
Attend a party with a list of espionage objectives.
- 06
Castle Siege
Help defend a besieged fortress.
- 07
City Invasion
Invade a city with allies; loot, pillage, and raze targets.
- 08
Con Artist
PCs are targeted by a con artist or asked to find a con artist.
- 09
Court Trial
Investigate a crime to support an ongoing trial.
- 10
Curse Lifting
Save someone from a curse: hereditary, object, etc.
- 11
Destined Child
Protect a destined child from exploitation by villains.
- 12
Dream Journey
PCs experience a dream journey for some reason.
- 13
Drug Bust
Help the law bust slavers or drug dealers.
- 14
Escort Run
Transport a vulnerable subject from point A to B.
- 15
Exorcism
Excise a spirit from a creature, person, location, or object.
- 16
Curse Breaking
Research the removal of a curse.
- 17
Framed
PCs are framed and must exonerate themselves.
- 18
Great Race
Travel from one place to another at great speed.
- 19
Haunting
Resolve a haunting with investigation and combat.
- 20
Heist
Heist something in difficult circumstances.
- 21
Kaiju Attack
A powerful monster attacks, causing a disaster.
- 22
Kidnapping
Kidnap or recover the target of a kidnapping.
- 23
Lost In Space
PCs become lost in the wild or on another plane.
- 24
Magic Research
Complete a list of dangerous research tasks.
- 25
Malicious Entity
A malicious fey or fiendish spirit is being a douche.
- 26
Missing Person
Locate a missing person in a city or wilderness.
- 27
Murder Mystery
Solve a murder mystery with dangerous stakes.
- 28
Mystic Puzzle
The party stumbles across a magical puzzle.
- 29
Mythic Hunt
Hunt a dangerous creature for a reward.
- 30
Natural Disaster
A natural disaster requires damage control.
- 31
Negotiate Peace
Negotiate peace between two warring groups.
- 32
Plague Outbreak
Respond to a plague outbreak.
- 33
Planar Incursion
A portal opens, releasing bad stuff.
- 34
Planar Jaunt
Travel to another plane for research or looting.
- 35
Political Issue
Resolve a political disaster.
- 36
Prophesy
Investigate, ensure, or prevent a prophecy.
- 37
Recruiting Job
Recruit talent for some undertaking.
- 38
Rescue Mission
Enter dangerous territory to exfiltrate allies.
- 39
Rival Party
The PCs start running into a rival group.
- 40
Ruin Exploration
Explore a ruined location and purge hostiles.
- 41
Scavenger Hunt
Gather a list of rare items.
- 42
Serial Killer
Hunt down a murderer killing people in an urban setting.
- 43
Smuggling Job
Smuggle something past authorities, or bust smugglers.
- 44
Territory Clash
Help a military group capture or prevent a land grab.
- 45
Tournament
Enlist in a tournament for various reasons.
- 46
Trade Journey
Deliver goods to a remote place for commerce.
- 47
Train Student
Escort a newbie and help them gain experience.
- 48
Treasure Map
Follow a treasure map through peril.
- 49
Vampire Hunt
Rid a region of vampires prowling the night.
- 50
Zombie Outbreak
PCs must deal with an undead apocalypse.