Undead

The restless dead — revenants, wraiths, and husks that refuse the grave.

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Overview

Oblivion
All undead creatures are animated by a cosmic force known as oblivion. This demiurge attempts to erode what already exists, particularly things already succumbing to the late stages of entropy.
Hollowing
When a living creature becomes undead, the power of oblivion fills its mind. Strong-willed creatures can resist this impulse for a time, but it inevitably causes madness and a desire to either go on a rampage or withdraw from the world and enter torpor. This is how living minds reconcile oblivion's cosmic imperative to return reality to a state of primordialism: they confuse the flow of entropy with a need to cause death. In mystic subcultures, this effect is known as the Hollowing.
Phylacteries
Powerful undead creatures can protect their souls from the hollowing by placing them in an enchanted reliquary. This protects the soul from oblivion's touch and allows the creature to retain its intellect for centuries. If an undead creature with a phylactery is destroyed, it possesses a new corpse within 1 kilometer of its phylactery 1d10 days later.
Nightsong
Undead creatures that operate together in large numbers become connected by a gestalt hivemind known as the nightsong. Telepathic creatures can sense large numbers of undead by the eerie siren call they give off. Powerful undead with the ability to command lesser creatures do so by "singing," and necromancers learn to wrangle undead by broadcasting their artificial version of the nightsong. When thousands of undead gather together, their evil psychic whalesong can be heard for miles by telepathically sensitive creatures.

Catalog

37 entries
SkeletonUndead / Catalog · 2 tiersSPD30 ft [20 km/h]MOR20IQT1
Shared traitsMindlessImmune to charm, fear, morale checks, and psychic damage.FleshlessSpecial trait.MilitantProficient in medium armor, shields, and martial weapons.Resistant [Pierce, Slash]Special trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT1M130+2122.2.0+4 · d6+2 blade / bow
BT1M141+2133.2.1+5 · d8+2 blade / spear
ZombieUndead / Catalog · 2 tiersSPD20 ft [15 km/h]MOR20IQT0
Shared traitsMindlessImmune to charm, fear, morale checks, and psychic damage.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.UndyingIf reduced to 0 health this creature can make a fortitude save to revive with 1 health.InfectiousThis creature’s melee attacks force a fortitude save to avoid contracting the listed disease.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT1M100-1104.0.0+4 · d6+2 slam / grab
BT1M111-1115.0.1+5 · d6+3 slam / grab
GeistUndead / Catalog · 2 tiersSPD30 ft [20 km/h] (Fly 30 ft)MOR12IQT1
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.FleshlessSpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT1M140+3141.4.2+4 · d4+2 chilling touch
BT1M150+4152.5.3+5 · d6+2 chilling touch
DraugrUndead / Catalog · 6 tiersSPD30 ft [20 km/h]MOR20IQT2–T3
Shared traitsMilitantProficient in medium armor, shields, and martial weapons.BracedImmune to knockdown, shove, and forced movement while standing on solid ground.LifedrainMelee damage inflicted by this creature can only be restored with magical healing.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT124142+1134.2.1+5 · d8+2 weapon
BT242153+1145.2.2+6 · d8+3 weapon
CT364164+2157.3.3+7 · d10+4 weapon (+d4 cold)
DT486164+2168.3.4+8 · d10+5 weapon (+d4 cold)
ET5112175+31710.4.5+9 · d12+5 weapon (+d6 cold)
FT6138176+31811.4.6+10 · d12+6 weapon (+d6 cold)
MummyUndead / Catalog · 2 tiersSPD25 ft [20 km/h]MOR20IQT4
Shared traitsStoneskinThis creature has an advanced soak score and natural armor.TerrifyingSpecial trait.Mistform [Sand]Special trait.InfectiousThis creature’s melee attacks force a fortitude save to avoid contracting the listed disease.Vulnerable [Fire]Special trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT458144+0158.1.5+7 · d10+4 rot slam
BT588155+11610.2.6+9 · d12+5 rot slam
RevenantUndead / Catalog · 2 tiersSPD35 ft [25 km/h]MOR20IQT4
Shared traitsRegenerateThis creature regains the given health each round unless it takes certain damage.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.LifedrainMelee damage inflicted by this creature can only be restored with magical healing.TerrifyingSpecial trait.False AppearanceSpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT6115164+31810.4.7+9 · d12+5 vengeance strike
BT7145175+42012.5.8+11 · d12+6 vengeance strike
DullahanUndead / Catalog · 2 tiersSPD40 ft [30 km/h] (Mounted 60 ft)MOR20IQT4
Shared traitsMilitantProficient in medium armor, shields, and martial weapons.TerrifyingSpecial trait.DeathgazeSpecial trait.BracedImmune to knockdown, shove, and forced movement while standing on solid ground.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT7135186+32012.5.8+10 · d10+5 spine whip / blade
BT8170197+42214.6.9+12 · d12+6 spine whip / blade
WraithUndead / Catalog · 2 tiersSPD35 ft [25 km/h] (Fly 40 ft)MOR15IQT3
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.LifedrainMelee damage inflicted by this creature can only be restored with magical healing.StealthySpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT348160+4163.6.5+6 · 2d6+3 necrotic touch
BT468170+5184.7.6+8 · 2d6+4 necrotic touch
BansheeUndead / Catalog · 2 tiersSPD40 ft [30 km/h] (Fly 50 ft)MOR17IQT4
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.DeafeningThis creature can cause deafness for the scene in nearby creatures if they fail the given save.Breath [Psychic]Special trait.TerrifyingSpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT558170+5194.7.8+7 · 2d6+4 psychic touch
BT678180+6215.8.9+9 · 2d8+5 psychic wail
GhostUndead / Catalog · 2 tiersSPD40 ft [30 km/h] (Fly 50 ft)MOR18IQT5
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.DominationThis creature can force a target to obey its commands: [range, difficulty, duration].TerrifyingSpecial trait.SorceryThis creature has a number of spells, an arete score, and a mana pool.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT655170+5205.8.10+8 · 2d8+4 soul drain
BT782180+6226.9.11+10 · 2d10+5 soul drain
ReaperUndead / Catalog · 1 tiersSPD45 ft [35 km/h] (Fly 60 ft)MOR20IQT5
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.DeathgazeSpecial trait.LifedrainMelee damage inflicted by this creature can only be restored with magical healing.TerrifyingSpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT8115200+7247.10.12+12 · 2d10+6 mortis scythe
GhoulUndead / Catalog · 2 tiersSPD35 ft [25 km/h]MOR14IQT2
Shared traitsFast SpeedFoot or running speed exceeds standard humanoid baselines by +10 feet or more.PutridSpecial trait.StunningSpecial trait.CannibalSpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT222131+2144.4.1+5 · d6+2 bite / claws
BT334141+3155.4.2+6 · d8+3 bite / claws
GhastUndead / Catalog · 2 tiersSPD35 ft [25 km/h]MOR15IQT3
Shared traitsFast SpeedFoot or running speed exceeds standard humanoid baselines by +10 feet or more.PutridSpecial trait.StunningSpecial trait.LeadershipSpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT338142+3156.5.3+6 · d8+3 bite / claws
BT454152+3167.5.4+7 · d10+4 bite / claws
BonemassUndead / Catalog · 2 tiersSPD25 ft [20 km/h]MOR20IQT1
Shared traitsReachThis creature has extra melee reach of the listed range.TackleEnhances one melee attack to deal +1d10 crushing damage per size category difference and forces an Athletics/Acrobatics check or the target falls prone.TrampleBonus action attack against a prone target at least two size categories smaller, dealing 1d10 crushing damage per size difference + Might.AmorphousThe creature has no rigid skeleton; it is immune to critical hits, flanking, and can squeeze through apertures as narrow as 1 inch.Many LimbsSpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT482135+0138.1.3+7 · 2d8+5 bone club
BT5114146+01410.1.4+9 · 2d10+6 bone club
WendigoUndead / Catalog · 2 tiersSPD50 ft [40 km/h]MOR16IQT4
Shared traitsFast SpeedFoot or running speed exceeds standard humanoid baselines by +10 feet or more.MimicryThis creature can mimic the sounds of any creature it has ever heard.StealthySpecial trait.Immune [Cold]Special trait.Vulnerable [Fire]Special trait.FrenzySpecial trait.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT592162+5198.6.6+8 · d10+4 rend (+d4 cold)
BT6124173+62110.7.7+10 · d12+5 rend (+d6 cold)
VrykolakUndead / Catalog · 2 tiersSPD35 ft [25 km/h] (Burrow 25 ft)MOR18IQT3
Shared traitsBurrowThis creature can tunnel through earth (not bedrock) at the given speed.StealthySpecial trait.MimicryThis creature can mimic the sounds of any creature it has ever heard.InfectiousThis creature’s melee attacks force a fortitude save to avoid contracting the listed disease.TackleEnhances one melee attack to deal +1d10 crushing damage per size category difference and forces an Athletics/Acrobatics check or the target falls prone.StoneskinThis creature has an advanced soak score and natural armor.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT6128156+21710.3.6+9 · 2d8+5 leathery claws
BT7162167+21812.4.7+11 · 2d10+6 leathery claws
ÉcorchéUndead / Catalog · 2 tiersSPD40 ft [30 km/h]MOR18IQT4
Shared traitsAmorphousThe creature has no rigid skeleton; it is immune to critical hits, flanking, and can squeeze through apertures as narrow as 1 inch.CamouflageThis creature can hide in any environment, and gains advantage on stealth rolls.ExsanguinateThis creature’s attacks inflict blood loss damage each round unless healed.TackleEnhances one melee attack to deal +1d10 crushing damage per size category difference and forces an Athletics/Acrobatics check or the target falls prone.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.
VarTierHPDEFSOKInitAlrF/R/WAttacks / damage
AT7145165+31911.5.8+10 · 2d8+5 flaying claws
BT8180176+42013.6.9+12 · 2d10+6 flaying claws