
Undead
The restless dead — revenants, wraiths, and husks that refuse the grave.
Entries · 37Scalable Stat BlocksBounded Gains
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Overview
- Oblivion
- All undead creatures are animated by a cosmic force known as oblivion. This demiurge attempts to erode what already exists, particularly things already succumbing to the late stages of entropy.
- Hollowing
- When a living creature becomes undead, the power of oblivion fills its mind. Strong-willed creatures can resist this impulse for a time, but it inevitably causes madness and a desire to either go on a rampage or withdraw from the world and enter torpor. This is how living minds reconcile oblivion's cosmic imperative to return reality to a state of primordialism: they confuse the flow of entropy with a need to cause death. In mystic subcultures, this effect is known as the Hollowing.
- Phylacteries
- Powerful undead creatures can protect their souls from the hollowing by placing them in an enchanted reliquary. This protects the soul from oblivion's touch and allows the creature to retain its intellect for centuries. If an undead creature with a phylactery is destroyed, it possesses a new corpse within 1 kilometer of its phylactery 1d10 days later.
- Nightsong
- Undead creatures that operate together in large numbers become connected by a gestalt hivemind known as the nightsong. Telepathic creatures can sense large numbers of undead by the eerie siren call they give off. Powerful undead with the ability to command lesser creatures do so by "singing," and necromancers learn to wrangle undead by broadcasting their artificial version of the nightsong. When thousands of undead gather together, their evil psychic whalesong can be heard for miles by telepathically sensitive creatures.
Catalog
37 entriesSkeletonUndead / Catalog · 2 tiersSPD30 ft [20 km/h]MOR20IQT1
Shared traitsMindlessImmune to charm, fear, morale checks, and psychic damage.FleshlessSpecial trait.MilitantProficient in medium armor, shields, and martial weapons.Resistant [Pierce, Slash]Special trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T1 | M | 13 | 0 | +2 | 12 | 2.2.0 | +4 · d6+2 blade / bow |
| B | T1 | M | 14 | 1 | +2 | 13 | 3.2.1 | +5 · d8+2 blade / spear |
ZombieUndead / Catalog · 2 tiersSPD20 ft [15 km/h]MOR20IQT0
Shared traitsMindlessImmune to charm, fear, morale checks, and psychic damage.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.UndyingIf reduced to 0 health this creature can make a fortitude save to revive with 1 health.InfectiousThis creature’s melee attacks force a fortitude save to avoid contracting the listed disease.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T1 | M | 10 | 0 | -1 | 10 | 4.0.0 | +4 · d6+2 slam / grab |
| B | T1 | M | 11 | 1 | -1 | 11 | 5.0.1 | +5 · d6+3 slam / grab |
GeistUndead / Catalog · 2 tiersSPD30 ft [20 km/h] (Fly 30 ft)MOR12IQT1
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.FleshlessSpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T1 | M | 14 | 0 | +3 | 14 | 1.4.2 | +4 · d4+2 chilling touch |
| B | T1 | M | 15 | 0 | +4 | 15 | 2.5.3 | +5 · d6+2 chilling touch |
DraugrUndead / Catalog · 6 tiersSPD30 ft [20 km/h]MOR20IQT2–T3
Shared traitsMilitantProficient in medium armor, shields, and martial weapons.BracedImmune to knockdown, shove, and forced movement while standing on solid ground.LifedrainMelee damage inflicted by this creature can only be restored with magical healing.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T1 | 24 | 14 | 2 | +1 | 13 | 4.2.1 | +5 · d8+2 weapon |
| B | T2 | 42 | 15 | 3 | +1 | 14 | 5.2.2 | +6 · d8+3 weapon |
| C | T3 | 64 | 16 | 4 | +2 | 15 | 7.3.3 | +7 · d10+4 weapon (+d4 cold) |
| D | T4 | 86 | 16 | 4 | +2 | 16 | 8.3.4 | +8 · d10+5 weapon (+d4 cold) |
| E | T5 | 112 | 17 | 5 | +3 | 17 | 10.4.5 | +9 · d12+5 weapon (+d6 cold) |
| F | T6 | 138 | 17 | 6 | +3 | 18 | 11.4.6 | +10 · d12+6 weapon (+d6 cold) |
MummyUndead / Catalog · 2 tiersSPD25 ft [20 km/h]MOR20IQT4
Shared traitsStoneskinThis creature has an advanced soak score and natural armor.TerrifyingSpecial trait.Mistform [Sand]Special trait.InfectiousThis creature’s melee attacks force a fortitude save to avoid contracting the listed disease.Vulnerable [Fire]Special trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T4 | 58 | 14 | 4 | +0 | 15 | 8.1.5 | +7 · d10+4 rot slam |
| B | T5 | 88 | 15 | 5 | +1 | 16 | 10.2.6 | +9 · d12+5 rot slam |
RevenantUndead / Catalog · 2 tiersSPD35 ft [25 km/h]MOR20IQT4
Shared traitsRegenerateThis creature regains the given health each round unless it takes certain damage.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.LifedrainMelee damage inflicted by this creature can only be restored with magical healing.TerrifyingSpecial trait.False AppearanceSpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T6 | 115 | 16 | 4 | +3 | 18 | 10.4.7 | +9 · d12+5 vengeance strike |
| B | T7 | 145 | 17 | 5 | +4 | 20 | 12.5.8 | +11 · d12+6 vengeance strike |
DullahanUndead / Catalog · 2 tiersSPD40 ft [30 km/h] (Mounted 60 ft)MOR20IQT4
Shared traitsMilitantProficient in medium armor, shields, and martial weapons.TerrifyingSpecial trait.DeathgazeSpecial trait.BracedImmune to knockdown, shove, and forced movement while standing on solid ground.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T7 | 135 | 18 | 6 | +3 | 20 | 12.5.8 | +10 · d10+5 spine whip / blade |
| B | T8 | 170 | 19 | 7 | +4 | 22 | 14.6.9 | +12 · d12+6 spine whip / blade |
WraithUndead / Catalog · 2 tiersSPD35 ft [25 km/h] (Fly 40 ft)MOR15IQT3
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.LifedrainMelee damage inflicted by this creature can only be restored with magical healing.StealthySpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T3 | 48 | 16 | 0 | +4 | 16 | 3.6.5 | +6 · 2d6+3 necrotic touch |
| B | T4 | 68 | 17 | 0 | +5 | 18 | 4.7.6 | +8 · 2d6+4 necrotic touch |
BansheeUndead / Catalog · 2 tiersSPD40 ft [30 km/h] (Fly 50 ft)MOR17IQT4
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.DeafeningThis creature can cause deafness for the scene in nearby creatures if they fail the given save.Breath [Psychic]Special trait.TerrifyingSpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T5 | 58 | 17 | 0 | +5 | 19 | 4.7.8 | +7 · 2d6+4 psychic touch |
| B | T6 | 78 | 18 | 0 | +6 | 21 | 5.8.9 | +9 · 2d8+5 psychic wail |
GhostUndead / Catalog · 2 tiersSPD40 ft [30 km/h] (Fly 50 ft)MOR18IQT5
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.DominationThis creature can force a target to obey its commands: [range, difficulty, duration].TerrifyingSpecial trait.SorceryThis creature has a number of spells, an arete score, and a mana pool.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T6 | 55 | 17 | 0 | +5 | 20 | 5.8.10 | +8 · 2d8+4 soul drain |
| B | T7 | 82 | 18 | 0 | +6 | 22 | 6.9.11 | +10 · 2d10+5 soul drain |
ReaperUndead / Catalog · 1 tiersSPD45 ft [35 km/h] (Fly 60 ft)MOR20IQT5
Shared traitsFlyingThis creature has a given flight speed.EtherealnessThis creature can become ethereal or revert to solidity as an action.DeathgazeSpecial trait.LifedrainMelee damage inflicted by this creature can only be restored with magical healing.TerrifyingSpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T8 | 115 | 20 | 0 | +7 | 24 | 7.10.12 | +12 · 2d10+6 mortis scythe |
GhoulUndead / Catalog · 2 tiersSPD35 ft [25 km/h]MOR14IQT2
Shared traitsFast SpeedFoot or running speed exceeds standard humanoid baselines by +10 feet or more.PutridSpecial trait.StunningSpecial trait.CannibalSpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T2 | 22 | 13 | 1 | +2 | 14 | 4.4.1 | +5 · d6+2 bite / claws |
| B | T3 | 34 | 14 | 1 | +3 | 15 | 5.4.2 | +6 · d8+3 bite / claws |
GhastUndead / Catalog · 2 tiersSPD35 ft [25 km/h]MOR15IQT3
Shared traitsFast SpeedFoot or running speed exceeds standard humanoid baselines by +10 feet or more.PutridSpecial trait.StunningSpecial trait.LeadershipSpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T3 | 38 | 14 | 2 | +3 | 15 | 6.5.3 | +6 · d8+3 bite / claws |
| B | T4 | 54 | 15 | 2 | +3 | 16 | 7.5.4 | +7 · d10+4 bite / claws |
BonemassUndead / Catalog · 2 tiersSPD25 ft [20 km/h]MOR20IQT1
Shared traitsReachThis creature has extra melee reach of the listed range.TackleEnhances one melee attack to deal +1d10 crushing damage per size category difference and forces an Athletics/Acrobatics check or the target falls prone.TrampleBonus action attack against a prone target at least two size categories smaller, dealing 1d10 crushing damage per size difference + Might.AmorphousThe creature has no rigid skeleton; it is immune to critical hits, flanking, and can squeeze through apertures as narrow as 1 inch.Many LimbsSpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T4 | 82 | 13 | 5 | +0 | 13 | 8.1.3 | +7 · 2d8+5 bone club |
| B | T5 | 114 | 14 | 6 | +0 | 14 | 10.1.4 | +9 · 2d10+6 bone club |
WendigoUndead / Catalog · 2 tiersSPD50 ft [40 km/h]MOR16IQT4
Shared traitsFast SpeedFoot or running speed exceeds standard humanoid baselines by +10 feet or more.MimicryThis creature can mimic the sounds of any creature it has ever heard.StealthySpecial trait.Immune [Cold]Special trait.Vulnerable [Fire]Special trait.FrenzySpecial trait.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T5 | 92 | 16 | 2 | +5 | 19 | 8.6.6 | +8 · d10+4 rend (+d4 cold) |
| B | T6 | 124 | 17 | 3 | +6 | 21 | 10.7.7 | +10 · d12+5 rend (+d6 cold) |
VrykolakUndead / Catalog · 2 tiersSPD35 ft [25 km/h] (Burrow 25 ft)MOR18IQT3
Shared traitsBurrowThis creature can tunnel through earth (not bedrock) at the given speed.StealthySpecial trait.MimicryThis creature can mimic the sounds of any creature it has ever heard.InfectiousThis creature’s melee attacks force a fortitude save to avoid contracting the listed disease.TackleEnhances one melee attack to deal +1d10 crushing damage per size category difference and forces an Athletics/Acrobatics check or the target falls prone.StoneskinThis creature has an advanced soak score and natural armor.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T6 | 128 | 15 | 6 | +2 | 17 | 10.3.6 | +9 · 2d8+5 leathery claws |
| B | T7 | 162 | 16 | 7 | +2 | 18 | 12.4.7 | +11 · 2d10+6 leathery claws |
ÉcorchéUndead / Catalog · 2 tiersSPD40 ft [30 km/h]MOR18IQT4
Shared traitsAmorphousThe creature has no rigid skeleton; it is immune to critical hits, flanking, and can squeeze through apertures as narrow as 1 inch.CamouflageThis creature can hide in any environment, and gains advantage on stealth rolls.ExsanguinateThis creature’s attacks inflict blood loss damage each round unless healed.TackleEnhances one melee attack to deal +1d10 crushing damage per size category difference and forces an Athletics/Acrobatics check or the target falls prone.RelentlessWhen reduced to 0 Health, make one immediate final melee attack as a reaction before collapsing.
| Var | Tier | HP | DEF | SOK | Init | Alr | F/R/W | Attacks / damage |
|---|---|---|---|---|---|---|---|---|
| A | T7 | 145 | 16 | 5 | +3 | 19 | 11.5.8 | +10 · 2d8+5 flaying claws |
| B | T8 | 180 | 17 | 6 | +4 | 20 | 13.6.9 | +12 · 2d10+6 flaying claws |