
Bestiary
A field guide into the existing creature catalogs, organized first by what the creature is and then by how the narrator should run it.
3 chapters · source material retained
02 · Scale the threat
Encounter Toolkit
The monster rules remain the place to learn how scalable stat blocks, minions, hordes, bosses, big monsters, and kaiju work.
01 · The living catalog
Categories
Each category opens the existing scalable creature catalog, with its original stat blocks, options, and trait glossary.
BeastsAnimals, dinosaurs, marine creatures, and more.VerminBeetles, centipedes, scorpions, spiders, and other vermin.CelestialsAngels, archons, celestial paragons, and holy judges.ChymericsGriffins, manticores, hydras, and chimeric monstrosities.DraconidsTrue dragons, wyverns, drakes, and primordial serpents.FeySidhe nobles, wildwood spirits, tricksters, and courtly horrors.FiendsDemons, devils, infernal warlords, and corrupted outsiders.GigasTrue giants, cyclopes, ettins, and mountain colossi.PlantsCarnivorous flora, assassin vines, blights, and fungal terrors.QlippothCosmic horrors, alien psionics, and aberrations from beyond the known planes.SpiritsEphemeral brood entities across the 6 primal ladders.UndeadSkeletons, ghouls, draugr, revenants, and spectral horrors.
03 · Run the creature
Intellect & Traits
Monster intelligence and the existing trait glossary help the narrator turn a stat block into behavior.